Russian Roulette Play

Russian roulette game with friends

A russian roulette game with friends uses one phone. You pass that phone around the room, or one person shares the screen on a video call and the others call the turns. Nobody joins from a second device. There is no real gun.

Play

One phone, even with friends online

This is not a lobby. There is no room code, and a friend cannot open the site on their own phone and drop into your cylinder.

The game is built that way on purpose. The pass screen names one player. Only the person holding the phone should confirm that name. That is what stops the wrong player from pulling.

You can still play with friends who are not in the room. You share the screen. You do not share the cylinder across devices.

In the room

Sit where you can hand the phone without standing up every turn, unless you want the walk.

Type every friend as a name. The phone picks who goes first.

On each turn, pass the phone to the named friend. They tap the button that says their name, then hold to pull.

A click sends the phone onward. A bang knocks that friend out, the card goes dark, and a new cylinder loads for the people still in.

Keep the phone in the named player's hands until the result shows. A friend who "helps" by pulling early is playing a different game.

On a video call or Discord

Pick one host. The host opens the site on one phone, or on one computer, and shares that screen in the call.

On Discord, share the browser tab or the phone screen in a voice channel. On a video call, use the app's screen share. If the share carries audio, the group hears the click and the bang. If it does not, the host says the result out loud.

Put every friend on the roster, including people who are only on the call.

When the pass screen shows a remote friend's name, that friend says they have the turn. They say "pull" when they are ready. The host then holds the button.

The host does not pull because the room went quiet. The host waits for the named friend.

A spin is the same. The friend whose turn it is decides, and the host taps Spin only if that friend asks.

This works because everyone sees the same cylinder. It fails if the host pulls for a laugh. Play with a host the group trusts, or pass a real phone around a real room.

What not to try

Do not open the game on two phones and try to keep the same chamber. The two browsers will load two different cylinders. You will be playing two games and calling them one.

Do not ask a remote friend to "join the match." There is no match to join. Their voice, and the host's screen, is the whole online version.

A pair who want a short call can use the two-player duel. The same one-phone rule still applies.

Can each friend play on their own phone?

No. One phone runs the cylinder. Other phones can watch a shared screen. They do not join a shared round.

How do we play on Discord?

One player shares the game in a voice channel. The others call their turns, and the person with the screen holds the button when told.

Who taps the button on a video call?

The host, and only when the named friend says to pull. The friend on the call does not have a second copy of the trigger.

Is there an account or a download?

No download and no sign-up. The host opens the site. Everyone else needs the call, or a seat in the room.

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